• Home
  • Latest News
  • Cryptocurrency and NFT
  • Virtual Worlds
  • Learning Zone
  • Videos
    • News
    • Learn
  • FAQ
  • Directory
Monday, March 23, 2026
Metaverse News Outlet
  • Home
  • Latest News
  • Cryptocurrency and NFT
  • Virtual Worlds
  • Learning Zone
  • Videos
    • News
    • Learn
  • FAQ
  • Directory
No Result
View All Result
  • Home
  • Latest News
  • Cryptocurrency and NFT
  • Virtual Worlds
  • Learning Zone
  • Videos
    • News
    • Learn
  • FAQ
  • Directory
No Result
View All Result
Metaverse News Outlet
No Result
View All Result
Home Latest News

Scuti partners with Atom Universe to take brands into the metaverse

2022-03-11
in Latest News
0
Scuti partners with Atom Universe to take brands into the metaverse
189
SHARES
1.5k
VIEWS
Share on FacebookShare on Twitter

GamesBeat Summit 2022 returns with its largest event for leaders in gaming on April 26-28th. Reserve your spot here!


Scuti, which operates a rewards-based gamers’ marketplace as well as its first network game, has partnered with Atom Universe to provide a “metaverse as a service” to all brands.

New York-based Scuti refers to its business with gamers as Commerce, and it enables them to earn rewards directly in the games that host its store. In Scuti’s marketplace, players can purchase products directly from within their games using the Scuti marketplace, and they can earn rewards for every purchase. They can then use those rewards to get game items, said Nicholas Longano, CEO of Scuti, in an interview with GamesBeat.

The partnerships brings Scuti’s store together with Atom Universe’s metaverse technology, which enables brands to create online presences — dubbed metaverse as a service — within a month or so. Scuti gets the store up and running and the brands can start luring gamers and other people to the metaverse.

How it works

Rock Out from 20 Below is using the Scuti gamers' marketplace.
Rock Out from 20 Below is using the Scuti gamers’ marketplace.

Scuti allows game players to purchase products directly from inside video games, and shoppers are rewarded for every purchase.  Players can now earn rewards across multiple games via Scuti$, a rewards system designed to operate across all games and devices. Players exchange their brand-fueled Scuti$ rewards for native game currency, in-game purchases, nonfungible tokens (NFT)-based items (powered by Epik), donations to charity, or physical products and services available through the Scuti Marketplace.

Longano said this means that brands can play a leading role in metaverse adoption and audience engagement. And they can get immediate returns by selling directly to consumers through the Scuti Marketplace. And players get to engage directly with their favorite brands in a virtual space.

Atom Universe launched as the leading metaverse experience on PlayStation and is currently expanding to mobile devices — offering brands greater reach and lead-in engagement with the mobile gaming audience. Atom Universe offers experiences, like letting comics fans visit the Valiant concept store and purchase limited edition comics.

It also lets painting aficionados can visit the Banksy museum and “bring home” paintings for the walls of their virtual homes. Unlike traditional digital banner ads, video games and the metaverse allow players to interact with brands organically, through a memorable and compelling experience that are guaranteed to bring greater loyalty, satisfaction, and conversion, Longano said.

Using the Unreal game engine, Atom Universe now offers brands this new turnkey service, providing brands with their own dedicated, white labelled metaverse, combined with Scuti driving gCommerce and loyalty programs through its rewards marketplace.

Jérôme Dewavrin, CEO of Atom Universe said in a statement, “Brands can finally offer their customers the best of both worlds.”

When players launch the Scuti Marketplace within their metaverse experience, Scuti delivers curated products and NFTs based on their shopping profiles and preferences, bringing players relevant and compelling product suggestions. Players earn and redeem Scuti$ across all games and metaverse experiences, which is the first truly interoperable digital wallet. Brands can now take credit and build greater affinity as they improve players’ video game and metaverse experiences with each Scuti sale.

Scuti and Atom Universe will begin engaging leading brands at the Brand Innovators event during SXSW.

Scuti’s origins

Scuti’s Marketplace gives rewards to gamers for purchases.

Scuti’s founders believe that monetization is broken in games, as they say it annoys gamers. The popular forms of monetization in games today will slow players down by forcing them to grind. It puts paywalls in front of them, makes them watch video ads they don’t care about, or fools them into buying goods that don’t really have much value.

“Players can buy other real world goods, but they can also find that merchandise as well from particular fans,” he said. “It’s not just about the in-app purchases [of digital items] they can make in the game. But now they can actually sell real world goods, whether it’s the merchandise for that particular artist, or a or anybody else’s goods as well.”

Rewards in games have around for a while, but sometimes they’re just a gimmick, Longano said.

“Sometimes you can make a few cents after playing game for a long time,” he said. “We’re talking about more meaningful rewards.”

Longano said the company has signed up a number of game developer partners who are embedding Scuti in their games. Companies like Below Games have tried it out in hopes of getting rid of annoying ads in their games.

Scuti said companies have to embed a button and then it does the rest. It runs the store, purchasing, supply chain management, fulfillment, data, analytics, upselling, merchandising, promotions, and more. Players can hit the Scuti button and spend what they earn in-game on real-world merchandise, like a pair of shoes. Scuti shows them the stuff that the people say they like. And the rewards can be substantial, Longano said.

Scuti creates a button in a corner of the game lobby or main menu, and it is passive, so that it doesn’t consume resources during gameplay. Players must opt-in to access the store and rewards, which it’s dubbed “Scutis.” The gamer can shop and stay inside the game’s lobby or main menu while doing so. The ads within the store are compliant with the Internet Advertising Bureau.

GamesBeat’s creed when covering the game industry is “where passion meets business.” What does this mean? We want to tell you how the news matters to you — not just as a decision-maker at a game studio, but also as a fan of games. Whether you read our articles, listen to our podcasts, or watch our videos, GamesBeat will help you learn about the industry and enjoy engaging with it. Learn More

Source link

Tags: ATOMbrandsMetaversepartnersScutiUniverse
Share76Tweet47
Previous Post

STYLY Tool Cuts XR Production Time 66 Percent

Next Post

DeFi ‘Godfather’ Cronje quits, CAKE launches $100M venture arm and more

Related Posts

Meta and Mark Zuckerberg Didn’t Lose $80 Billion on the Metaverse

Meta and Mark Zuckerberg Didn’t Lose $80 Billion on the Metaverse

2026-03-21
0

Nearly five years ago, Mark Zuckerberg told us the future was the metaverse — an idea that seemed to involve...

Mark Zuckerberg’s Metaverse Failed. but What If It Hadn’t?

Mark Zuckerberg’s Metaverse Failed. but What If It Hadn’t?

2026-03-20
0

In 2021, Facebook renamed itself "Meta" because it was the first part of the word "metaverse." This is fitting because...

Take-Two Interactive Software Inc. (TTWO) Builds Momentum in Gaming and the Metaverse

Take-Two Interactive Software Inc. (TTWO) Builds Momentum in Gaming and the Metaverse

2026-03-19
0

Take-Two Interactive Software Inc. (NASDAQ:TTWO) is one of the best metaverse stocks to buy according to analysts. On March 4,...

‘Uncanny Valley’: Nvidia’s ‘Super Bowl of AI,’ Tesla Disappoints, and Meta’s VR Metaverse ‘Shutdown’

‘Uncanny Valley’: Nvidia’s ‘Super Bowl of AI,’ Tesla Disappoints, and Meta’s VR Metaverse ‘Shutdown’

2026-03-19
0

This week on Uncanny Valley, hosts Brian Barrett and Zoë Schiffer discuss the highlights from Nvidia’s annual developer conference, and...

Meta backtracks on decision to end Horizon Worlds VR fans speak up

Meta backtracks on decision to end Horizon Worlds VR fans speak up

2026-03-19
0

Pavlo Gonchar| SOPA Images | Lightrocket | Getty ImagesA day after announcing that it will be shutting down Horizon Worlds...

Load More

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

  • Trending
  • Comments
  • Latest
Top 5 Biggest Metaverse Crypto Projects for 2022

Top 5 Biggest Metaverse Crypto Projects for 2022

2022-01-16
Why Are Photographic Avatars Vital for Work in the Metaverse?

Why Are Photographic Avatars Vital for Work in the Metaverse?

2022-01-02
YouTube’s Primetime Channels bring streaming movies and TV into the YouTube app

YouTube’s Primetime Channels bring streaming movies and TV into the YouTube app

2022-11-01

Gateway to the Metaverse | Monthly Memos from Hrish Lotlikar

2022-01-04
Someone paid 450k to be Snoop Dogg’s virtual neighbour

Someone paid 450k to be Snoop Dogg’s virtual neighbour

0
Metaverse Land On Solana Is Also Gaining Value Rapidly

Metaverse Land On Solana Is Also Gaining Value Rapidly

0
Snoop Dogg Sandbox Sale Goes Live Today!

Snoop Dogg Sandbox Sale Goes Live Today!

0
Metaverse Land Sales Are Flying

Metaverse Land Sales Are Flying

0
Mark Zuckerberg is Reportedly Using a Personal AI agent to Speed Up Work

Mark Zuckerberg is Reportedly Using a Personal AI agent to Speed Up Work

2026-03-23
Meta and Mark Zuckerberg Didn’t Lose $80 Billion on the Metaverse

Meta and Mark Zuckerberg Didn’t Lose $80 Billion on the Metaverse

2026-03-21
Mark Zuckerberg’s Metaverse Failed. but What If It Hadn’t?

Mark Zuckerberg’s Metaverse Failed. but What If It Hadn’t?

2026-03-20
Take-Two Interactive Software Inc. (TTWO) Builds Momentum in Gaming and the Metaverse

Take-Two Interactive Software Inc. (TTWO) Builds Momentum in Gaming and the Metaverse

2026-03-19

Metaverse News Outlet

Our mission is to bring you the latest metaverse news and help you learn about the metaverse. It doesn't matter if you're a metaverse beginner or a metaverse noob, we've got you covered. Be sure to check out our Learning Zone to find out how you can join the metaverse if you want to get involved.

Categories

  • Cryptocurrency and NFT
  • Latest News
  • Learning Zone
  • Virtual Worlds

Recent Posts

  • Mark Zuckerberg is Reportedly Using a Personal AI agent to Speed Up Work
  • Meta and Mark Zuckerberg Didn’t Lose $80 Billion on the Metaverse
  • Mark Zuckerberg’s Metaverse Failed. but What If It Hadn’t?

No Result
View All Result
  • Home
  • Latest News
  • Cryptocurrency and NFT
  • Virtual Worlds
  • Learning Zone
  • Videos
    • News
    • Learn
  • FAQ
  • Directory

© 2018 Metaverse News Outlet.