• Home
  • Latest News
  • Cryptocurrency and NFT
  • Virtual Worlds
  • Learning Zone
  • Videos
    • News
    • Learn
  • FAQ
  • Directory
Tuesday, March 17, 2026
Metaverse News Outlet
  • Home
  • Latest News
  • Cryptocurrency and NFT
  • Virtual Worlds
  • Learning Zone
  • Videos
    • News
    • Learn
  • FAQ
  • Directory
No Result
View All Result
  • Home
  • Latest News
  • Cryptocurrency and NFT
  • Virtual Worlds
  • Learning Zone
  • Videos
    • News
    • Learn
  • FAQ
  • Directory
No Result
View All Result
Metaverse News Outlet
No Result
View All Result
Home Latest News

Making the metaverse safe | VentureBeat

2022-11-04
in Latest News
0
189
SHARES
1.5k
VIEWS
Share on FacebookShare on Twitter

Join us on November 9 to learn how to successfully innovate and achieve efficiency by upskilling and scaling citizen developers at the Low-Code/No-Code Summit. Register here.


One of the questions about the metaverse that needs answering is how to make it safe for kids. Every generation born now gets raised alongside technology, which itself is growing and changing. It’s likely that the mass adoption of today’s metaverse is going to happen with the younger folks.

This means the issue of safety needs solving. It’s the topic being covered in our Tackling Trust & Safety for Kids in the Metaverse panel, in fact. ActiveFence’s Tomer Poran, Roblox’s Tami Bhaumik and EA’s Chris Norris chat with ConnectSafely’s Larry Magid about child safety in the metaverse at GamesBeat Summit Next 2022.

It’s something of a daunting task in this case. It’s almost reminiscent of the pre-ESRB days; in the very early days of gaming it wasn’t impossible for anyone to make a game. Anyone could make a game and it could have any kind of content in there.

In the mid-90s the ESRB went live and brought about a ratings system that helped parents know what was acceptable for their children. Beyond that, it helped developers out. Being able to aim for a rating helped devs with content creation. These days, the ratings are still there and the safety tech has grown alongside more robust. People just don’t seem to know about it, or how to use it.

“One of the things I absolutely know, because I talk to parents and I talk to our community, day in and day out, is that parents and teachers don’t even know that account restrictions exist,” said Roblox’s Tami Bhaumik. “If there’s not a basic education level, then there’s always going to be a problem.”

ActiveFence’s Tomer Poran, Roblox’s Tami Bhaumik and EA’s Chris Norris chat with ConnectSafely’s Larry Magid about child safety in the metaverse.

These days it’s a little less clear. Take Roblox, for example. It’s kind of the ultimate example of metaverse interactions right now. Roblox, itself, is a game and a platform that has existed since 2006.

Roblox introduced a User Generated Content feature in 2019. The UGC feature in Roblox is curated decently well, but even with that we’ve seen issues. The question, then, is where does the blame fall when issues pop up?

Is it on the Roblox platform to deal with any and all problems as they arise? Is it on the content creators? How do brand deals fit into the equation? Television ads have guidelines advertisers must adhere to. We see some amount of that on the internet — sponsored streamers have to make it clear they’re advertising.

Does that change when it’s happening in virtual spaces? Seeing a 30 second advertisement on a screen or on a stream and existing inside one giant interactive ad are two different things.

The answer isn’t very clear-cut, in these early days. It’s probably going to be on everyone to keep kids safe and secure in the metaverse. The individual platforms need to be actively policing the things being hosted, as always. But the content creators need to be doing their part as well.

“I think that there has to be responsibility from a platform’s standpoint,” said Bhaumik, about Roblox. “We provide the safety tools. We’re continually innovating, and reassessing and making things better. We want to empower our creators and our developers to be able to.. have the ability and the tools to moderate their experiences, because one size does not fit all.”

Ideally content creators wouldn’t be causing problems, but bad actors are everywhere. The community needs to be reporting these people instead of ignoring them. 

GamesBeat’s creed when covering the game industry is “where passion meets business.” What does this mean? We want to tell you how the news matters to you — not just as a decision-maker at a game studio, but also as a fan of games. Whether you read our articles, listen to our podcasts, or watch our videos, GamesBeat will help you learn about the industry and enjoy engaging with it. Discover our Briefings.

Source link

Tags: makingMetaverseSafeVentureBeat
Share76Tweet47
Previous Post

Polo G to Perform at Dancing Seahorse NFT Club Hollywood Opening

Next Post

Elrond rebrands as MultiversX, shifts focus to the metaverse

Related Posts

Atlassian Cuts 10% of Workforce in AI-Driven Restructure

Atlassian Cuts 10% of Workforce in AI-Driven Restructure

2026-03-16
0

Atlassian has announced plans to cut approximately 10 percent of its global workforce – around 1,600 employees – as part...

March Madness for Stocks: Vote in BI’s Elite 8 Tournament Bracket

March Madness for Stocks: Vote in BI’s Elite 8 Tournament Bracket

2026-03-16
0

The AI revolution has minted a new generation of scorching-hot tech stocks. You know them as the Magnificent 7. Investors...

Presenting the First Trade Awards 2026: the Oscars for Markets

Presenting the First Trade Awards 2026: the Oscars for Markets

2026-03-13
0

If you're like me, you'll tune into the Oscars this Sunday to see the A-list likes of Timothée Chalamet, Michael...

Companies Are Shelling Out Cash to Get You to Use AI. Is It Worth It?

Companies Are Shelling Out Cash to Get You to Use AI. Is It Worth It?

2026-03-11
0

Sometimes it pays to be a hater. Loading audio narration... Online trolls rejoice! An AI software company is looking for...

Will Pico Enterprise XR Headset Fill the Gap Meta Just Vacated?

Will Pico Enterprise XR Headset Fill the Gap Meta Just Vacated?

2026-03-05
0

When Meta discontinued Horizon Workrooms and ceased commercial Quest sales in February 2026, it drew a line under an era....

Load More

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

  • Trending
  • Comments
  • Latest
Top 5 Biggest Metaverse Crypto Projects for 2022

Top 5 Biggest Metaverse Crypto Projects for 2022

2022-01-16
Why Are Photographic Avatars Vital for Work in the Metaverse?

Why Are Photographic Avatars Vital for Work in the Metaverse?

2022-01-02
YouTube’s Primetime Channels bring streaming movies and TV into the YouTube app

YouTube’s Primetime Channels bring streaming movies and TV into the YouTube app

2022-11-01

Gateway to the Metaverse | Monthly Memos from Hrish Lotlikar

2022-01-04
Someone paid 450k to be Snoop Dogg’s virtual neighbour

Someone paid 450k to be Snoop Dogg’s virtual neighbour

0
Metaverse Land On Solana Is Also Gaining Value Rapidly

Metaverse Land On Solana Is Also Gaining Value Rapidly

0
Snoop Dogg Sandbox Sale Goes Live Today!

Snoop Dogg Sandbox Sale Goes Live Today!

0
Metaverse Land Sales Are Flying

Metaverse Land Sales Are Flying

0
Atlassian Cuts 10% of Workforce in AI-Driven Restructure

Atlassian Cuts 10% of Workforce in AI-Driven Restructure

2026-03-16
March Madness for Stocks: Vote in BI’s Elite 8 Tournament Bracket

March Madness for Stocks: Vote in BI’s Elite 8 Tournament Bracket

2026-03-16
Presenting the First Trade Awards 2026: the Oscars for Markets

Presenting the First Trade Awards 2026: the Oscars for Markets

2026-03-13
Companies Are Shelling Out Cash to Get You to Use AI. Is It Worth It?

Companies Are Shelling Out Cash to Get You to Use AI. Is It Worth It?

2026-03-11

Metaverse News Outlet

Our mission is to bring you the latest metaverse news and help you learn about the metaverse. It doesn't matter if you're a metaverse beginner or a metaverse noob, we've got you covered. Be sure to check out our Learning Zone to find out how you can join the metaverse if you want to get involved.

Categories

  • Cryptocurrency and NFT
  • Latest News
  • Learning Zone
  • Virtual Worlds

Recent Posts

  • Atlassian Cuts 10% of Workforce in AI-Driven Restructure
  • March Madness for Stocks: Vote in BI’s Elite 8 Tournament Bracket
  • Presenting the First Trade Awards 2026: the Oscars for Markets

No Result
View All Result
  • Home
  • Latest News
  • Cryptocurrency and NFT
  • Virtual Worlds
  • Learning Zone
  • Videos
    • News
    • Learn
  • FAQ
  • Directory

© 2018 Metaverse News Outlet.