• Home
  • Latest News
  • Cryptocurrency and NFT
  • Virtual Worlds
  • Learning Zone
  • Videos
    • News
    • Learn
  • FAQ
  • Directory
Thursday, March 19, 2026
Metaverse News Outlet
  • Home
  • Latest News
  • Cryptocurrency and NFT
  • Virtual Worlds
  • Learning Zone
  • Videos
    • News
    • Learn
  • FAQ
  • Directory
No Result
View All Result
  • Home
  • Latest News
  • Cryptocurrency and NFT
  • Virtual Worlds
  • Learning Zone
  • Videos
    • News
    • Learn
  • FAQ
  • Directory
No Result
View All Result
Metaverse News Outlet
No Result
View All Result
Home Latest News

Who controls the metaverse? Spoiler alert: It’s not policymakers

2022-10-10
in Latest News
0
Who controls the metaverse? Spoiler alert: It’s not policymakers
189
SHARES
1.5k
VIEWS
Share on FacebookShare on Twitter

As the metaverse continues to grow and promises to change the way we work and play, who is charged with making sure it’s functional and accessible for everyone? This was among the topics discussed last week at MetaBeat. 

Policymakers and regulation will play a key role in increasing accessibility through interoperability and increased user friendliness. However, MetaBeat panelists argued that success in the short and medium term will rely on business incentives in a session titled “Getting it right: Why open conversation between the tech community and policymakers is critical to building a more friendly and functional metaverse from the start.”

According to the panel — which featured Moritz Baier-Lentz, founding member of Metaverse Initiative at the World Economic Forum; Raza Rizvi, partner at Simmons and Simmons; and Jarrod Barnes, clinical assistant professor of sport management at New York University — business incentives will be the main driver of changes that will lead to a more inclusive metaverse.

Baier-Lentz and Rizvi say they don’t believe change will come from top-down U.S. government policy and regulation. Rizvi summed it up this way: “The U.S. innovates and Europe regulates.” Barnes said that policy and regulation will have a bigger role to play. However, that would happen in the distant future.

“Community is a big buzzword. We always think about behavior within the metaverse and what is acceptable behavior, and essentially how that forms our perspective, not only of our world, [but also] the virtual world,” Barnes said.

“As we are thinking of words like diversity, equity and inclusion in the metaverse as well, obviously these are aspirational, much more downstream. But for all of us as stakeholders or individuals involved in this ecosystem, it’s very important to be thinking now, as essentially we are building the foundation and rails of what will be the future.”

Rizvi says policymakers could eventually have an impact by creating standards to help increase access by requiring that interoperability be built into every major platform, which would likely reduce costs for consumers. (A close parallel to this is when Europe forced Apple to adopt the common USB-C standard for its charging ports.) This is an instance where it might reduce the profit of the gatekeeper, but also reduce the costs for the consumers and increase accessibility.

Currently, metaverse technology exists in walled gardens, which are closed systems where one company owns the entire platform. These closed systems allow the big tech company or investor to act as a gatekeeper that can extract fees from creators by giving access to a marketplace the company or investor controls.

While the largest service providers/gatekeepers make massive profits through “take fees” extracted from the sales of creators’ applications or content, there is little incentive to give up their control and massive revenues. However, if policymakers cap these fees, with a premium allowed for interoperability (supporting apps from outside your ecosystem), it may incentivize service providers/gatekeepers to create and maintain these technical bridges.

Baier-Lentz and Rizvi say Web3 will play a major role in making the metaverse more accessible due to its decentralized nature. However, two main issues exist.

First: limited capital. Venture capital (VC) funding is limited due to a smaller user base today versus the equivalent in mobile gaming. Decentralization will likely not accelerate in this area until big tech has grown the market and exponentially increased the target user population.

Second: onboarding. Web3 doesn’t have the easiest onboarding experience today, which limits access to a much smaller part of the total addressable market and alienates many users, according to Baier-Lentz. He said one company that can possibly solve for the Web3 onboarding experience is Horizon Blockchain Games, which recently raised a $40M series A.

Aside from building blockchain games, it also offers wallet applications to onboard users to Web3, reducing the friction for many of their users. This approach and the technology behind it can likely be applied much more broadly in the future.

VentureBeat’s mission is to be a digital town square for technical decision-makers to gain knowledge about transformative enterprise technology and transact. Discover our Briefings.

Source link

Tags: alertControlsMetaversepolicymakersSpoiler
Share76Tweet47
Previous Post

Irish researchers to lead €9m metaverse XR project aimed at media sector

Next Post

Watch Meta announce rumored Oculus Pro VR headset on Connect livestream

Related Posts

Take-Two Interactive Software Inc. (TTWO) Builds Momentum in Gaming and the Metaverse

Take-Two Interactive Software Inc. (TTWO) Builds Momentum in Gaming and the Metaverse

2026-03-19
0

Take-Two Interactive Software Inc. (NASDAQ:TTWO) is one of the best metaverse stocks to buy according to analysts. On March 4,...

‘Uncanny Valley’: Nvidia’s ‘Super Bowl of AI,’ Tesla Disappoints, and Meta’s VR Metaverse ‘Shutdown’

‘Uncanny Valley’: Nvidia’s ‘Super Bowl of AI,’ Tesla Disappoints, and Meta’s VR Metaverse ‘Shutdown’

2026-03-19
0

This week on Uncanny Valley, hosts Brian Barrett and Zoë Schiffer discuss the highlights from Nvidia’s annual developer conference, and...

Meta backtracks on decision to end Horizon Worlds VR fans speak up

Meta backtracks on decision to end Horizon Worlds VR fans speak up

2026-03-19
0

Pavlo Gonchar| SOPA Images | Lightrocket | Getty ImagesA day after announcing that it will be shutting down Horizon Worlds...

Meta’s Pivot From VR Is Happening. Too Bad Glasses Aren’t Ready for This Moment

Meta’s Metaverse App for VR Is Staying Open, Barely

2026-03-19
0

Meta's biggest swing at creating a social network for VR looked like it was dying a quick death in June....

Jensen Huang doesn’t need a new chip. He needs a new moat.

Jensen Huang doesn’t need a new chip. He needs a new moat.

2026-03-19
0

Nvidia dominated the first era of AI -- CEO Jensen Huang is making sure it owns the next one. He's...

Load More

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

  • Trending
  • Comments
  • Latest
Top 5 Biggest Metaverse Crypto Projects for 2022

Top 5 Biggest Metaverse Crypto Projects for 2022

2022-01-16
Why Are Photographic Avatars Vital for Work in the Metaverse?

Why Are Photographic Avatars Vital for Work in the Metaverse?

2022-01-02
YouTube’s Primetime Channels bring streaming movies and TV into the YouTube app

YouTube’s Primetime Channels bring streaming movies and TV into the YouTube app

2022-11-01

Gateway to the Metaverse | Monthly Memos from Hrish Lotlikar

2022-01-04
Someone paid 450k to be Snoop Dogg’s virtual neighbour

Someone paid 450k to be Snoop Dogg’s virtual neighbour

0
Metaverse Land On Solana Is Also Gaining Value Rapidly

Metaverse Land On Solana Is Also Gaining Value Rapidly

0
Snoop Dogg Sandbox Sale Goes Live Today!

Snoop Dogg Sandbox Sale Goes Live Today!

0
Metaverse Land Sales Are Flying

Metaverse Land Sales Are Flying

0
Take-Two Interactive Software Inc. (TTWO) Builds Momentum in Gaming and the Metaverse

Take-Two Interactive Software Inc. (TTWO) Builds Momentum in Gaming and the Metaverse

2026-03-19
‘Uncanny Valley’: Nvidia’s ‘Super Bowl of AI,’ Tesla Disappoints, and Meta’s VR Metaverse ‘Shutdown’

‘Uncanny Valley’: Nvidia’s ‘Super Bowl of AI,’ Tesla Disappoints, and Meta’s VR Metaverse ‘Shutdown’

2026-03-19
Meta backtracks on decision to end Horizon Worlds VR fans speak up

Meta backtracks on decision to end Horizon Worlds VR fans speak up

2026-03-19
Meta’s Pivot From VR Is Happening. Too Bad Glasses Aren’t Ready for This Moment

Meta’s Metaverse App for VR Is Staying Open, Barely

2026-03-19

Metaverse News Outlet

Our mission is to bring you the latest metaverse news and help you learn about the metaverse. It doesn't matter if you're a metaverse beginner or a metaverse noob, we've got you covered. Be sure to check out our Learning Zone to find out how you can join the metaverse if you want to get involved.

Categories

  • Cryptocurrency and NFT
  • Latest News
  • Learning Zone
  • Virtual Worlds

Recent Posts

  • Take-Two Interactive Software Inc. (TTWO) Builds Momentum in Gaming and the Metaverse
  • ‘Uncanny Valley’: Nvidia’s ‘Super Bowl of AI,’ Tesla Disappoints, and Meta’s VR Metaverse ‘Shutdown’
  • Meta backtracks on decision to end Horizon Worlds VR fans speak up

No Result
View All Result
  • Home
  • Latest News
  • Cryptocurrency and NFT
  • Virtual Worlds
  • Learning Zone
  • Videos
    • News
    • Learn
  • FAQ
  • Directory

© 2018 Metaverse News Outlet.