• Home
  • Latest News
  • Cryptocurrency and NFT
  • Virtual Worlds
  • Learning Zone
  • Videos
    • News
    • Learn
  • FAQ
  • Directory
Saturday, March 21, 2026
Metaverse News Outlet
  • Home
  • Latest News
  • Cryptocurrency and NFT
  • Virtual Worlds
  • Learning Zone
  • Videos
    • News
    • Learn
  • FAQ
  • Directory
No Result
View All Result
  • Home
  • Latest News
  • Cryptocurrency and NFT
  • Virtual Worlds
  • Learning Zone
  • Videos
    • News
    • Learn
  • FAQ
  • Directory
No Result
View All Result
Metaverse News Outlet
No Result
View All Result
Home Latest News

Ready Player Me, Spatial, Polycount Partner for Vogue’s Fashion Metaverse

2022-09-06
in Latest News
0
Ready Player Me, Spatial, Polycount Partner for Vogue’s Fashion Metaverse
189
SHARES
1.5k
VIEWS
Share on FacebookShare on Twitter

Ready Player Me, one of the top global companies for avatar technologies, has recently partnered with immersive spaces platform Spatial and 3D experiences firm Polycount to host Vogue’s New World immersive fashion community.

Spatial’s award-winning metaverse hub will allow visitors to attend virtual meetups complete with surreal virtual product lineups backed by blockchain technologies, allowing users to enter the New World with tablets, smartphones, and Meta Quest headsets.

Polycount, an XR creative content agency, designs solutions for unrivalled metaverse experiences using its cutting-edge polycount protocol. Over the last two decades, the firm has reached advancements in research and development (R&D) to curate digital experiences for users, clients, and corporations.

The @voguesingapore September Issue and #VoguesNewWorld ✨ has arrived 🕊 —created in partnership with @spatialxr and @Polycount_io

Scan the QR code on the cover of the magazine or tap the link below to unlock 2 new couture wearables exclusively on Spatial ✨#readyplayerme pic.twitter.com/xjhMmnuCp7

— Ready Player Me (@readyplayerme) September 5, 2022

Tallinn, Lithuania-based Ready Player Me recently scaled up its operations in a Series B fundraiser worth $56m, namely to increase staff numbers and enhance its avatar creation tools, among others.

It also partnered with Geenee AR in April to further boost its digital avatar capabilities, using the latter’s body tracking technologies, for lifelike and real-time 3D (RT3D), augmented reality (AR)-powered content.

Artist Yimeng Yu, 27, will curate her celebrated digital fashion for the new creative space, where attendees can try on her masterpieces using their own Ready Player Me avatars. The platform will launch in two phases, with the first currently available and the second set to open in October.

Welcome to Vogue’s New World—a 360° immersive dreamscape where the future of fashion meets the frontier of technology—created in partnership with @spatialxr and @Polycount_io.

To enter our #metaverse, click into the link below:https://t.co/ITH90BO7t2 pic.twitter.com/gHH0EoO3RM

— Vogue Singapore (@voguesingapore) September 5, 2022

The news comes amid Vogue Singapore’s Fashion’s New World exhibition, which opened its doors on Monday. Speaking on her fashion as quoted by Vogue, Yu explained,

“My design identity is dedicated to integrating darkness and elegance, softness and hardness, order and chaos. Maybe it has something to do with the fact that I grew up in China which instilled in me the value of balancing yin and yang”

She continued, stating that virtual designs breaking “through the limitations of the physical world” provided her with the full creative freedom to explore “bionic structures” and “mechanical creatures.”

“You can see the metaphor of the folds of mermaids, the feathers of birds, the fragments of machinery in my designs. Combining the soft materials and hard metals to create a visceral visual experience is what I am always keen to explore”

Spatial(ly) Sardonic Metaverses

The news comes after Spatial rebranded itself as a metaverse company in December amid the launch of its Bozo Island non-fungible token (NFT) space.

The firm’s Head of Business, Jacob Loewenstein, said in a recent statement it shifted its focus to boost “enterprise productivity” and link digital content creators and “the broader NFT economy.”

DREST, a global leader collaborating with some of the world’s top fashion firms, also appointed new leadership to navigate the company’s expansion into spatial communications and gamified fashion.

The Creative Arts Agency (CAA) similarly appointed a Chief Metaverse Officer in late August to take a deep dive into the immersive world of digital creative content.

Numerous fashion giants such as Nike, Adidas, Gucci, Under Armour, and others have begun tapping metaverse technologies to engage with customers, explore product prototyping, launch campaigns, and build digital economies for users.

Additional companies such as Psychic VR Labs, ARTISANT, Insomnia Labs, Decentraland, The Sandbox, and The Immersive Kind have hosted their own events to promote the digital creative industry for clients, developers, and companies.

 

 



Source link

Tags: FashionMetaversePartnerPlayerPolycountreadyspatialVogues
Share76Tweet47
Previous Post

Glossary: The Metaverse and its Key Components

Next Post

LG Is Adding NFTs to Its Smart TVs, Because of Course

Related Posts

Meta and Mark Zuckerberg Didn’t Lose $80 Billion on the Metaverse

Meta and Mark Zuckerberg Didn’t Lose $80 Billion on the Metaverse

2026-03-21
0

Nearly five years ago, Mark Zuckerberg told us the future was the metaverse — an idea that seemed to involve...

Mark Zuckerberg’s Metaverse Failed. but What If It Hadn’t?

Mark Zuckerberg’s Metaverse Failed. but What If It Hadn’t?

2026-03-20
0

In 2021, Facebook renamed itself "Meta" because it was the first part of the word "metaverse." This is fitting because...

Take-Two Interactive Software Inc. (TTWO) Builds Momentum in Gaming and the Metaverse

Take-Two Interactive Software Inc. (TTWO) Builds Momentum in Gaming and the Metaverse

2026-03-19
0

Take-Two Interactive Software Inc. (NASDAQ:TTWO) is one of the best metaverse stocks to buy according to analysts. On March 4,...

‘Uncanny Valley’: Nvidia’s ‘Super Bowl of AI,’ Tesla Disappoints, and Meta’s VR Metaverse ‘Shutdown’

‘Uncanny Valley’: Nvidia’s ‘Super Bowl of AI,’ Tesla Disappoints, and Meta’s VR Metaverse ‘Shutdown’

2026-03-19
0

This week on Uncanny Valley, hosts Brian Barrett and Zoë Schiffer discuss the highlights from Nvidia’s annual developer conference, and...

Meta backtracks on decision to end Horizon Worlds VR fans speak up

Meta backtracks on decision to end Horizon Worlds VR fans speak up

2026-03-19
0

Pavlo Gonchar| SOPA Images | Lightrocket | Getty ImagesA day after announcing that it will be shutting down Horizon Worlds...

Load More

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

  • Trending
  • Comments
  • Latest
Top 5 Biggest Metaverse Crypto Projects for 2022

Top 5 Biggest Metaverse Crypto Projects for 2022

2022-01-16
Why Are Photographic Avatars Vital for Work in the Metaverse?

Why Are Photographic Avatars Vital for Work in the Metaverse?

2022-01-02
YouTube’s Primetime Channels bring streaming movies and TV into the YouTube app

YouTube’s Primetime Channels bring streaming movies and TV into the YouTube app

2022-11-01

Gateway to the Metaverse | Monthly Memos from Hrish Lotlikar

2022-01-04
Someone paid 450k to be Snoop Dogg’s virtual neighbour

Someone paid 450k to be Snoop Dogg’s virtual neighbour

0
Metaverse Land On Solana Is Also Gaining Value Rapidly

Metaverse Land On Solana Is Also Gaining Value Rapidly

0
Snoop Dogg Sandbox Sale Goes Live Today!

Snoop Dogg Sandbox Sale Goes Live Today!

0
Metaverse Land Sales Are Flying

Metaverse Land Sales Are Flying

0
Meta and Mark Zuckerberg Didn’t Lose $80 Billion on the Metaverse

Meta and Mark Zuckerberg Didn’t Lose $80 Billion on the Metaverse

2026-03-21
Mark Zuckerberg’s Metaverse Failed. but What If It Hadn’t?

Mark Zuckerberg’s Metaverse Failed. but What If It Hadn’t?

2026-03-20
Take-Two Interactive Software Inc. (TTWO) Builds Momentum in Gaming and the Metaverse

Take-Two Interactive Software Inc. (TTWO) Builds Momentum in Gaming and the Metaverse

2026-03-19
‘Uncanny Valley’: Nvidia’s ‘Super Bowl of AI,’ Tesla Disappoints, and Meta’s VR Metaverse ‘Shutdown’

‘Uncanny Valley’: Nvidia’s ‘Super Bowl of AI,’ Tesla Disappoints, and Meta’s VR Metaverse ‘Shutdown’

2026-03-19

Metaverse News Outlet

Our mission is to bring you the latest metaverse news and help you learn about the metaverse. It doesn't matter if you're a metaverse beginner or a metaverse noob, we've got you covered. Be sure to check out our Learning Zone to find out how you can join the metaverse if you want to get involved.

Categories

  • Cryptocurrency and NFT
  • Latest News
  • Learning Zone
  • Virtual Worlds

Recent Posts

  • Meta and Mark Zuckerberg Didn’t Lose $80 Billion on the Metaverse
  • Mark Zuckerberg’s Metaverse Failed. but What If It Hadn’t?
  • Take-Two Interactive Software Inc. (TTWO) Builds Momentum in Gaming and the Metaverse

No Result
View All Result
  • Home
  • Latest News
  • Cryptocurrency and NFT
  • Virtual Worlds
  • Learning Zone
  • Videos
    • News
    • Learn
  • FAQ
  • Directory

© 2018 Metaverse News Outlet.