• Home
  • Latest News
  • Cryptocurrency and NFT
  • Virtual Worlds
  • Learning Zone
  • Videos
    • News
    • Learn
  • FAQ
  • Directory
Saturday, June 13, 2026
Metaverse News Outlet
  • Home
  • Latest News
  • Cryptocurrency and NFT
  • Virtual Worlds
  • Learning Zone
  • Videos
    • News
    • Learn
  • FAQ
  • Directory
No Result
View All Result
  • Home
  • Latest News
  • Cryptocurrency and NFT
  • Virtual Worlds
  • Learning Zone
  • Videos
    • News
    • Learn
  • FAQ
  • Directory
No Result
View All Result
Metaverse News Outlet
No Result
View All Result
Home Latest News

Media and Entertainment in the Metaverse: The Future is Already Here

2022-01-01
in Latest News
0
Media and Entertainment in the Metaverse: The Future is Already Here
189
SHARES
1.5k
VIEWS
Share on FacebookShare on Twitter

Virtual reality entertainment events with massive crowds of 3D avatars are no longer a futuristic notion. In April 2020, Travis Scott held a concert in Fortnite’s immersive surroundings, opening to an audience of 12.3 million concurrent players.

K-pop group BTS also chose Fortnite to debut their new single in September of last year.

The trend owes, in part, to the COVID-19 pandemic and restrictions on large, in-person gatherings. But as we gear up for a potential metaverse sometime in the next few years, VR entertainment takes on a new momentum.

Media and entertainment experiences in the metaverse will no longer be standalone affairs, almost like a live webinar or VR app service.

Instead, there will be a converged world of interoperable spaces where users can choose from multiple entertainment venues, events, and services as per their preference.

The metaverse can be described as a unified space that integrates multiple virtual worlds into a single, interoperable location that can be accessed by many concurrent users.

In sci-fi speak, it is a virtual replica of our real world with shocking verisimilitude but aided by conveniences such as teleportation, content projection, and infinite appearance customisation.

In terms of technology, the metaverse uses AI, blockchain, virtual reality, mixed reality, and advanced IoT technology to help users perceive and interact with virtual entities as if they were real.

It is easy to imagine the myriad implications for the entertainment industry.

In a way, the metaverse could be seen as an entertainment experience unto itself, at least in its early iterations. The very fact that users can exit the physical world and engage with unfamiliar yet acutely familiar surroundings is entertaining.

Providers must build on these core capabilities of the metaverse to deliver content that captures and retains user attention.

This will span traditional 2D content streamed to metaverse locations (e.g., a VR movie theatre), 360-degree video content, immersive infotainment experiences, and live events.

As media and entertainment companies explore possibilities inside the metaverse, there are three key use cases to remember.

1. Virtual reality theme park

This one is a no-brainer. Theme parks and amusements parks are prime candidates for VR as they are costly to build in the real world, but can be efficiently and safely executed in virtual reality.

Theme parks have also struggled with location as it is difficult for visitors to travel long distances for the experience if they are not local residents.

The metaverse could enable complex parks that can defy the laws of physics, invite visitors from around the world, and rapidly innovate without added costs.

2. Competitive entertainment and sports betting

Sports betting could be an incredibly profitable application of the metaverse for media and entertainment. VR would allow betters to observe the game from close quarters and make better decisions.

Betting is also driven by peer networks, which is ideal for the quintessentially social nature of metaverse experiences. And, the metaverse also comes with its own crypto wallet.

All of this makes competitive entertainment an excellent fit for the metaverse.

3. Concerts inside the metaverse

As we mentioned, the idea of virtual concerts isn’t new and leading artists have turned to this technology to counter the losses during COVID-19.

Imagine Dragons, Travis Scott, BTS, Muse, Post Malone, and several other contemporary artists have held VR concerts in the last one-and-a-half years. The metaverse will enable persistent venues where multiple artists can perform, just like in real life.

It will drive greater visibility and flexibility for the user while ensuring predictable audiences for artists.

There’s a reason why media and entertainment use cases in the metaverse are so viable. Some of the key phenomena from media psychology perfectly explain why users might be interested in the metaverse in the first place.

One of these is the phenomenon of psychovisualisation, which suggests that the human brain cannot distinguish between virtual and actual reality, and our consciousness and perception will always lead us to accept the virtual as “real” even when we know otherwise. The study of synesthetics also explains how multiple sensory experiences can create a deep cumulative impact in the audience.

Through media psychology, one can also understand the science behind habit-forming behaviour, emotion, and the capacity of emotions to influence behaviours.

All of these determine how users interact with virtual or digital entities, and why they are eager to do so. A recent survey found that not only is content streaming hugely popular (96%), but also that 84% of viewers would interact with the content if it were possible. More than 50% would pay for these interactions.

Ultimately, the metaverse fulfils our core human desire to connect with a community, find commonality, and have shared experiences. As a result, the impact of media and entertainment is substantially heightened in the metaverse.

The future of VR entertainment is already here, and several companies are investing heavily into bringing similar (or better) experiences to the metaverse.

  • Walt Disney – Disney announced its intentions to build a theme park metaverse in 2020, and at the 2021 Q4 earnings call, the company’s CEO said that they are preparing to realise this vision.
  • Facebook (Meta) – At Connect 2021, Meta debuted several simulated scenarios for the metaverse, including one for media and entertainment. Interestingly, Meta’s vision uses both mixed reality and virtual reality to blur the lines between digital and physical.
  • Netmarble in South Korea – Netmarble is a South Korean mobile gaming company that’s launched its own Metaverse Entertainment to bring K-pop into VR.
  • Fortnite – Fortnite is a VR entertainment veteran and the company behind it, Epic Games, recently announced $1 billion in funding to build the metaverse.

As these trends develop further, entertainment will be among the key reasons why early users adopt metaverse technology in the first place. Watch this space for more updates.

Source link

Tags: EntertainmentfutureMediaMetaverse
Share76Tweet47
Previous Post

Radar trends to watch: December 2021 – O’Reilly

Next Post

The Metaverse’s Dark Side: Here Come Harassment and Assaults

Related Posts

AWS Executive Asked Staff to Recruit Laid Off Meta Employees

AWS Executive Asked Staff to Recruit Laid Off Meta Employees

2026-06-10
0

Amazon wants Meta's castoffs.Months after Amazon's own job cuts, Amazon Web Services' marketing chief asked employees to recruit recently laid...

A Top Metaverse Exec Quietly Left Four Months Ago

A Top Metaverse Exec Quietly Left Four Months Ago

2026-06-03
0

Meta's metaverse division has a new leader — again.The latest executive shuffle inside Reality Labs comes as Meta continues to...

Anthropic Eyes an IPO as Big Tech’s AI Cash Crunch Comes for Wall Street

Anthropic Eyes an IPO as Big Tech’s AI Cash Crunch Comes for Wall Street

2026-06-01
0

The artificial intelligence developer Anthropic took a tentative first step Monday toward becoming a publicly traded company, a move that...

Meta Copies Snapchat’s Homework Again With ‘Plus’ Features for Instagram and Facebook

Meta Copies Snapchat’s Homework Again With ‘Plus’ Features for Instagram and Facebook

2026-05-28
0

Meta announced new upcoming subscription plans for Instagram, Facebook, and WhatsApp this week. Instagram isn’t going behind a paywall, no....

Coming Soon to a Roblox Game Near You: Strange AI-Generated Machines and Creatures

Coming Soon to a Roblox Game Near You: Strange AI-Generated Machines and Creatures

2026-05-28
0

Imagine you're playing a racing game and you're AI-generating the car you'll use. Or a sandbox battle where you're making...

Load More

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

  • Trending
  • Comments
  • Latest
Top 5 Biggest Metaverse Crypto Projects for 2022

Top 5 Biggest Metaverse Crypto Projects for 2022

2022-01-16
Why Are Photographic Avatars Vital for Work in the Metaverse?

Why Are Photographic Avatars Vital for Work in the Metaverse?

2022-01-02
YouTube’s Primetime Channels bring streaming movies and TV into the YouTube app

YouTube’s Primetime Channels bring streaming movies and TV into the YouTube app

2022-11-01

Gateway to the Metaverse | Monthly Memos from Hrish Lotlikar

2022-01-04
Someone paid 450k to be Snoop Dogg’s virtual neighbour

Someone paid 450k to be Snoop Dogg’s virtual neighbour

0
Metaverse Land On Solana Is Also Gaining Value Rapidly

Metaverse Land On Solana Is Also Gaining Value Rapidly

0
Snoop Dogg Sandbox Sale Goes Live Today!

Snoop Dogg Sandbox Sale Goes Live Today!

0
Metaverse Land Sales Are Flying

Metaverse Land Sales Are Flying

0
AWS Executive Asked Staff to Recruit Laid Off Meta Employees

AWS Executive Asked Staff to Recruit Laid Off Meta Employees

2026-06-10
A Top Metaverse Exec Quietly Left Four Months Ago

A Top Metaverse Exec Quietly Left Four Months Ago

2026-06-03
Anthropic Eyes an IPO as Big Tech’s AI Cash Crunch Comes for Wall Street

Anthropic Eyes an IPO as Big Tech’s AI Cash Crunch Comes for Wall Street

2026-06-01
Meta Copies Snapchat’s Homework Again With ‘Plus’ Features for Instagram and Facebook

Meta Copies Snapchat’s Homework Again With ‘Plus’ Features for Instagram and Facebook

2026-05-28

Metaverse News Outlet

Our mission is to bring you the latest metaverse news and help you learn about the metaverse. It doesn't matter if you're a metaverse beginner or a metaverse noob, we've got you covered. Be sure to check out our Learning Zone to find out how you can join the metaverse if you want to get involved.

Categories

  • Cryptocurrency and NFT
  • Latest News
  • Learning Zone
  • Virtual Worlds

Recent Posts

  • AWS Executive Asked Staff to Recruit Laid Off Meta Employees
  • A Top Metaverse Exec Quietly Left Four Months Ago
  • Anthropic Eyes an IPO as Big Tech’s AI Cash Crunch Comes for Wall Street

No Result
View All Result
  • Home
  • Latest News
  • Cryptocurrency and NFT
  • Virtual Worlds
  • Learning Zone
  • Videos
    • News
    • Learn
  • FAQ
  • Directory

© 2018 Metaverse News Outlet.